Patch Notes – 1.9.1.11044

General:

Powerups

-Multiple powerups/pickups tweaks, fixes and changes (still heavily WIP)

Arena Mode

-Fixed “last life left” game message

Combo Grenade

-Damage decreased from 50 to 35
-Inheritance decreased from 100% to 75%
-Hitbox increased by 15%

Stats

-Increased collection of player statistics
-Added multiple new stats to the scoreboard that are now recorded by the game
-Points changed or added for multiple actions

Art:

-Modular assets received some art upgrades
-Water improved
-Updated Desert Terrain rock textures
-Added warm up desaturation effect
-Changed chaingun & grenade launcher effects

Audio:

-Flag events audio changes and fixes

Maps:

CTF-Drought

-OOB Grid Expanded
-Scale of base structures increased 25%
-Added more spawns
-Increased fog & changed skybox
-Terrain modifications
-Fixed some weird collision out of bounds
-Changed middle area (pillars/rocks)

CTF-Elite

-Added some cacti
-Fixed an issue that was causing the map to be incorrectly bright on low settings

CTF-NightFlare

-Minor base modifications

CTF-TrailBlazer

-Added new platforms for defense players to stand
-Removed some spawns

CTF-TwilightGrove

-Fixed floating foliage

TDM-Calypso, TDM-Crystalline, TDM-Speedway:

-Added modular pads for powerups/pickups to sit on, they should now be much easier to find from range

New Map: TDM-Tribulus