General:
Powerups
-Multiple powerups/pickups tweaks, fixes and changes (still heavily WIP)
Arena Mode
-Fixed “last life left” game message
Combo Grenade
-Damage decreased from 50 to 35
-Inheritance decreased from 100% to 75%
-Hitbox increased by 15%
Stats
-Increased collection of player statistics
-Added multiple new stats to the scoreboard that are now recorded by the game
-Points changed or added for multiple actions
Art:
-Modular assets received some art upgrades
-Water improved
-Updated Desert Terrain rock textures
-Added warm up desaturation effect
-Changed chaingun & grenade launcher effects
Audio:
-Flag events audio changes and fixes
Maps:
CTF-Drought
-OOB Grid Expanded
-Scale of base structures increased 25%
-Added more spawns
-Increased fog & changed skybox
-Terrain modifications
-Fixed some weird collision out of bounds
-Changed middle area (pillars/rocks)
CTF-Elite
-Added some cacti
-Fixed an issue that was causing the map to be incorrectly bright on low settings
CTF-NightFlare
-Minor base modifications
CTF-TrailBlazer
-Added new platforms for defense players to stand
-Removed some spawns
CTF-TwilightGrove
-Fixed floating foliage
TDM-Calypso, TDM-Crystalline, TDM-Speedway:
-Added modular pads for powerups/pickups to sit on, they should now be much easier to find from range
New Map: TDM-Tribulus